AME3 AME3
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  • The New New Enterprise Game

  • System

    • Overview
      • Overview
      • The Owner
      • The System Lead
      • The Team
      • Overview
      • Empirical Control
      • Evolution Focus
      • Overview
        • Overview
          • Arena Backlog
          • Arena Product
          • Improvement
          • Match
          • Owner
          • System Lead
          • Team
        • Overview
          • Ambition
          • Enterprise Backlog
          • Enterprise Product
          • Goal
          • Tournament
          • Accountable Representative
          • Enterprise Owner
          • Enterprise System Lead
      • A Plan Is Not a Strategy
      • AME3 on the shoulder of giants
      • AME3
      • Acronym AME3
      • Agile
      • Amazon Product Operating Model
      • Anticipate Advance Assess
      • Artificial Life
      • Brooks's law
      • Build-Measure-Learn
      • CEO
      • Climatic Patterns by Simon Wardley
      • Communication Effort in a Scaling Organization with Teams
      • Complex Adaptive System
      • Complex System
      • Conway's law
      • Cynefin
      • Daily Scrum
      • Deduction
      • Doctrine by Simon Wardley
      • Drive, by Dan Pink
      • Dunbar's number
      • Ecosystems
      • Empirical Product Control Loop
      • Empiricism
      • Enterprise Scrum
      • Extreme Programming Explained 2nd - Chapter 5. Principles
      • Field guide to managing complexity (and chaos) in times of crisis
      • Field-programmable photonic nonlinearity
      • Flight Levels
      • Generative Artificial Intelligence
      • Higher-Order System
      • How to organise your teams
      • Increment
      • Kanban
      • Induction
      • Larman's Laws
      • LeSS
      • Life, Energy, and Entropy
      • Mike Beedle
      • Manifesto for Agile Software Development
      • OODA Loop
      • Nigel Scale
      • Lean
      • Obeya
      • Open Ended Evolution
      • PDCA Cycle
      • Paul Watzlawick
      • People are hard, Code is easy
      • Process Dynamics, Modeling, and Control
      • Projekt Lightspeed Der Weg zum BioNTech-Impfstoff - und zu einer Medizin von morgen
      • Projekt Lightspeed
      • SAFe
      • ScALeD
      • Scaling Complex Systems by Building on Agile Frameworks with Hexi
      • Scrum
      • Scrum@Scale
      • Self-Adapting Language Models
      • Simon Wardley on Evolving Software Engeering Practices with Agentic AI
      • Spotify
      • Sprint
      • The Execution Trap
      • The Lean Startup
      • The New New Product Development Game
      • The Principles of Product Development Flow
      • The SAFe Delusion
      • Wardley Map
      • Wardley Mapping Loop compated with OODA
      • Wardley Mapping
      • Wardley Maps and Cynefin
      • Wardleys Doctrines Table
      • eXtreme Programming
  • Playbook

    • AME3 Playbook
  • Interplay

    • AME3 and Conway's Law - Old wisdom for the enterprise of the future
    • Developing a Strategy for the GenAI Era - Part 1
    • Example Mapping of Methods and Frameworks
    • The good, the bad, and the ugly about (Agile) Frameworks
    • The Project to Product with Scrum Playbook
      • 240618 DasScrumUnternehmen - Wie man ein Unternehmen mit Scrum aufbaut
      • 241129 Agile in KMU mit GAME3
      • 241213 The Good, The Bad, The Ugly About (Agile) Frameworks
      • 250107 Scrum Gathering Tokyo 2025
      • 250203 GAME3 Workshop OOP 2025
      • 250221 Eine Strategie für Generative KI entwickeln
      • 250320 Die Evolution deines Unternehmens strategisch gestalten
      • 250401 Podcast AgileWay
      • 250409 Evolution Strategy for the Enterprise with GAME3
      • 250505 Talk Scrum Gathering Munich 2025
      • 250518 Webinar Developing a strategy for the GenAI era (de)
      • 250620 How we can salvage the XP principles in our enterprise DNA
      • 250915 Agile Prague
  • More

    • About
    • Andreas Schliep
    • Peter Beck
    • Why GAME3 Has Been Renamed to AME3
    • Contact
    • Imprint
    • Privacy Policy
  • System
  • Rules

Enterprise

  • The Enterprise provides resources to support an Arena.
  • An Enterprise may encompass multiple Arenas.
  • If the Enterprise operates other business areas with products and services outside the AME3 framework, it ensures these do not interfere with the independence of the Arenas.
  • The boundaries of an Enterprise are defined by its Leadership Functions, Artifact, and Constraints.
Team
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AME3 AME3

    © Copyright 2025 Peter Beck & Andreas Schliep

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